Sunday 24 February 2019

Erif's Story - Part 2

This is the 3rd instalment to Erif's story which tells the story of my character in the main D and D (5th edition) campaign that I am currently playing in, telling it from Erif (my character)'s  point of view, with me occasionally adding in out of game notes to help clear this up or add parts to the story that Erif himself was unaware of.

From the journal of Erif Hcrocs:

A freeman at last! Except this time, we actually are freemen, not just "initiates" like last time. It's official, and we even had a signed piece of paper to document it!



I mean, before all this, we had to listen to more of the same "these are the things you can't do" and "these are all of the rules that you have to follow" but I really wasn't listening that much, but I'm sure it will be fine (out of game note: Will it though Erif? Will it?)

Backing up a bit, we were able to successfully bring the initiates that had been taken prisoner by the bugbear, and it was explained to us that we had passed our test and all we had left to do to become Freemen is to listen to the big long list of important rules and then sign the paper that contains said rules. And we all did that!

Now that we are officially a group, there has been some discussion as to what our "team name" should be. Some of the names I have suggested are:

The fists of flame

The sons of stabbness

The undefeatables

The company of awesome

The destined champions (out of game note: this last name was mostly included because it is a reference to the previous D and D campaign I played with this same group. In that group my character really wanted the group to be called the destined champions but none of the other characters agreed. Even after the group did get it's official name (the Titanslayers) my character still maintained his belief that the destined champions was a better name)

Other members of the group have suggested names as well, but they aren't as good as mine. Sairon has suggested "the Daybreakers", Rhaugox suggested "rhaugsox's bitches", which prompted Enigma to suggest "Enigma's Bitches",  followed by Olivia suggesting"Rhaugox, Enigma, and Olivia's Bitches"
(I mean, sometimes I can get a bit arrogant, But I would never suggest a team name like that! (probably because I don't know how they would react: Rhaugox can turn into a wolf, and Enigma has a really vicious looking flail!))

Another team name name that has been suggested (and has become fairly popular) is that we use all of our first initials to create a name (those initials being E, E, E, S, O, and R) to create a name, but nothing specific has been made up yet.

And last thing to mention, but definitely not least in importance, we, the (Insert a totally cool team name here) have gone on our first official freemen mission!

We have been tasked with retrieving four fangs from a large, four-armed, white-furred ape monster that live on the island of splendour. (out of game note: this is a Girallon, which is exactly what Erif describes it to be). The only downside to this task is that we are supposed to attempt to keep this creature alive, so that when it's fangs grow back, they can be extracted again at a latter date. But whatever, At least it promised to be a somewhat interesting fight.

Actually getting to splendour took over a week, which turns out to be incredibly boring at best (because you can't set fire to anything without risking plummeting into the mists), to really disturbing and annoying (when Rhaugox tries to find out what having "character" means and starts asking me if I have it).

Eventually, we arrive on splendour, and we travel to the town where we are supposed to meet the person who hired us for the job. On the way, we encounter a baby bear, as well as an mother bear, which would have been fine, if Rhaugox hadn't also turned into a baby bear and left with the two other bears. He eventually came back, and I remain very confused about the whole thing (then again, Rhaugox is a very confusing individual, so at this point maybe I should expect these things from him). (out of game note: one Rhaugox's character traits is that before he joined the freemen, he was the doctor for his tribe, and is constantly trying to medically check on people and operate on them. The reason for him turning into a bear is that he was under the impression that the baby bear was suffering from an injury, and thought that turning into a bear would make it easier for him to medically examine the baby bear. However, this ends up being a lot more complicated than originally anticipated for him (due to the involvement of the mother bear), and leads to him going on a small adventure of his own before rejoining the group. However, Erif was not aware of most of this happening, so that is why it is an out of game note.)


Finally, we meet the contact, then set off to find the ape monster.

And we find it!

And we fight it!


And we defeat it! Really, for that incredibly long travel time, the actual action I got to partake in was surprisingly little. I only got to burn the ape-monster just a little bit!

On the plus side, the others were able to defeat it non lethally, so we should be getting a bonus reward for that.

Well, this first official job as part of the Freemen may not have Been the best experience I have ever had, I can always look forward to the future!

And that was Erif's perspective on the second session! Unlike him, I had a really great time (there was a lot of really great roleplaying in this session), and like him, I am really looking forward to the future (the next session will be coming up in the next few days!).







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